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Month: April 2018

Turns Out, Faces are Hard

Throughout my previous work in graphics, I haven’t really done too much related to animation: sliding spheres/models around sure, but not animating a single rig. To amend that I decided I wanted to implement some kind of key frame-based tech

matt-robertson April 26, 2018April 8, 2021 Uncategorised No Comments Read more

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