I’ve wanted to implement some kind of Path Tracer for a while now, but didn’t get around to it until the other day. As per usual, let’s start by showing the finished product, then we’ll get into explaining the general
Gameboys Are Cool, Right?
About a year ago I decided that I wanted to learn to develop for the GameBoy Advance, prompted by reading Kyle Halliday’s first post on the subject. For my project, I decided I wanted to try and build a turn-based
Mistakes Were Made
I think at some point in pretty much every hobby developer’s career, they get a really awful idea that they absolutely have to see through to completion. Mine, or at least my most recent one, is Vore-bot . Off the